After approximately a year of sales, the Nintendo DS version had sold 790,000 copies. In 2008, Tose published a significantly improved Chrono Trigger for the Nintendo DS in North America and Japan, and PAL countries in 2009. In Japan, Tose ported a version for the PlayStation in 1999, which was then bundled alongside a Final Fantasy IV port for the North American market as Final Fantasy Chronicles (2001). By March 2003, Chrono Trigger had sold 2.65 million copies globally, making it the third best-selling game in Japan in 1995. The game’s numerous endings, plot-related side-quests concentrating on character development, innovative fighting system, and rich graphics were praised by Nintendo Power magazine as groundbreaking. When it was first released, Chrono Trigger was a critical and financial success, and it is widely regarded as one of the best video games of all time. The plot of the game revolves around a group of adventurers who travel across time in order to avert a worldwide disaster. In addition, the game was developed by Kazuhiko Aoki, Masato Kato authored the most of the plot, and composer Yasunori Mitsuda created the majority of the soundtrack before getting ill and deferring the remaining tracks to Nobuo Uematsu of the Final Fantasy series. Hironobu Sakaguchi, the creator of Square’s renowned Final Fantasy series Yuji Horii, a freelance designer and developer of Enix’s popular Dragon Quest series and Akira Toriyama, character designer of Dragon Quest and author of the Dragon Ball manga series, comprised the game’s development team. It was the first game in the Chrono series, and it was published on the Super Nintendo Entertainment System. Square produced and created the role-playing video game Chrono Trigger in 1995.
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